#ifndef __RenderingFont__h__included__
#define __RenderingFont__h__included__

#include "neiderra/core/Base.h"
#include <string>

using std::string;
using neiderra::core::iObject;

namespace neiderra {
	namespace rendering {

		struct RenderingFont : public iObject {
			enum FontStyle {normal, italic, bold, bold_italic};

			unsigned fontSize;
			string fontName;
			string path;
			FontStyle style;

			virtual const char* toString() {return "RenderingFont";}
		};

	}
}

#endif
